Changelog - Pre-Alpha 0.0.0.9
General
- Fixed projectiles not always dying on midfield
- Fix ball not always registering with score zone
- Implemented score counter into game state
- Jump input can be used to push off of ceiling (walls later?)
- Force player back to ground upon score
- Add particle effect for scoring
AI
- Implemented gravity
- Bots now shoot if ball is just slightly over the other side of the court
UI
- Added additional functionality to pause menu
- Implemented basic HUD with score
- Add time to HUD (counter by default, countdown later for time-based games)
- Changed crosshair to circle with team colors (options later)
- In split screen, only 1st player can pause and change settings - change for final?
- Start game/map with pause menu open
VS_Wave
- Added basic sea floor and surface
- Created basic encasing
Get VolleyShot
VolleyShot
Fast-paced volleyball-inspired shooter.
Status | In development |
Author | Kid Ying |
Genre | Shooter, Sports |
Tags | 3D, Arcade, Colorful, Fast-Paced, First-Person, Gravity, Multiplayer, Singleplayer, Unreal Engine |
Languages | English |
More posts
- Where is this game?Aug 02, 2020
- Yup, still not deadJan 10, 2020
- I'm still here.Oct 01, 2019
- Alpha Demo IncomingMay 28, 2019
- 2019 Progress ReportDec 31, 2018
- August Progress ReportAug 05, 2018
- June Progress ReportJun 16, 2018
- May Progress ReportMay 16, 2018
- Major Update — Pre-Alpha 0.0.0.16Mar 06, 2018
- Minor Demo UpdateFeb 28, 2018
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