Changelog - Pre-Alpha 0.0.0.9


General
- Fixed projectiles not always dying on midfield
- Fix ball not always registering with score zone
- Implemented score counter into game state
- Jump input can be used to push off of ceiling (walls later?)
- Force player back to ground upon score
- Add particle effect for scoring

AI
- Implemented gravity
- Bots now shoot if ball is just slightly over the other side of the court

UI
- Added additional functionality to pause menu
- Implemented basic HUD with score
- Add time to HUD (counter by default, countdown later for time-based games)
- Changed crosshair to circle with team colors (options later)
- In split screen, only 1st player can pause and change settings - change for final?
- Start game/map with pause menu open

VS_Wave
- Added basic sea floor and surface
- Created basic encasing

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