Changelog - Pre-Alpha 0.0.0.13
VolleyShot » Devlog
General
- Increased Set Particle Size
- Players can no longer see their own trail
AI
- Adjusted set and spike behavior
- Display mesh is rotated based on movement direction (applies to players too for the time being)
- Bots are no longer stationary during intermission
UI
- Moved the HUD (except the crosshair) to widgets
- In splitscreen, HUD elements (excluding crosshair and return timer) are now shared by all players
- Adjusted location of HUD elements for split-screen
- Created loading screen
- Main menu is now blurred and in slomo
VS_Wave
- Adjusted post-processing (less bloom)
Get VolleyShot
VolleyShot
Fast-paced volleyball-inspired shooter.
Status | In development |
Author | Kid Ying |
Genre | Shooter, Sports |
Tags | 3D, Arcade, Colorful, Fast-Paced, First-Person, Gravity, Multiplayer, Singleplayer, Unreal Engine |
Languages | English |
More posts
- Where is this game?Aug 02, 2020
- Yup, still not deadJan 10, 2020
- I'm still here.Oct 01, 2019
- Alpha Demo IncomingMay 28, 2019
- 2019 Progress ReportDec 31, 2018
- August Progress ReportAug 05, 2018
- June Progress ReportJun 16, 2018
- May Progress ReportMay 16, 2018
- Major Update — Pre-Alpha 0.0.0.16Mar 06, 2018
- Minor Demo UpdateFeb 28, 2018
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